First-time setup
This may take 30–60 minutes. Do not close this window.
Installation complete!
Close this window and launch SCUM-Server-Automation.exe again to begin managing your server.
Click a player to open their profile.
Connect an active subscription to send commands in-game via SSA Bridge.
The web server and the public Field Console — which tabs are shown, which need login, branding and public features. Written to config/config.json; restart the Node process to apply.
The SCUM dedicated server — install paths, network, launch options, scheduled restarts and game updates. Written to config/config.json; restart to apply.
The automation manager itself — backups, monitoring, performance alerts, logging and data retention. Written to config/config.json; restart to apply.
UE4SS mods (like the Bridge) load with the game — enable, disable, config and update changes apply on the next server restart. A mod you just disabled keeps running in-game until then, so it can still show as online. Manager plugins apply instantly, no restart. The manager itself never needs restarting for plugin changes.
Connect an active subscription to manage plugins and mods.
Unlock premium features for your server with a single subscription. Connect once in the panel and premium perks light up across your frontend, admin panel and Discord — with more on the way.
Your subscription supports ongoing development and hosting of SCUM Server Automation.
Sign in on the Premium portal, subscribe, then paste your Client ID and Client Secret here. Applied immediately — no restart needed.
Manage who can access this panel and what each admin can do. Admins sign in with a username + password or with Discord. The default admin (the password from your .env) is a recovery account you can switch off once other admins exist.
Every change made from this panel — who made it, what it targeted and whether it succeeded. Read-only. Sign-ins and rejected attempts are recorded too.
Last-saved positions from your server — they lag real time by the game's save interval. Scroll to zoom, drag to pan, click an item to focus it.
Connect an active subscription to unlock the live map.
Changes are written directly to SCUM server config files under
SCUM/Saved/Config/WindowsServer/. Most settings require a server restart to take effect.
Server access lists — admins, bans, whitelist and exclusive (priority) users. Steam IDs are matched to player names wherever the manager has seen the player. Changes are written to the SCUM .ini files; bans and most access changes take effect after the next server restart.
Trader economy tuning and per-trader item price/availability overrides. -1 or default means “use the game default”. Applied on the next economy reset/rotation.
When base raiding is allowed. Players are warned before each window opens and closes. Each row is one window; leave the list empty for no raid restrictions. Applied live — no restart needed.
Scheduled in-game broadcast messages. Only Message is required — leave any other field blank to omit it. Day: Everyday, Weekend, a single day, or a range like Monday-Friday. Show at: 24h times, comma-separated; a range like 11:55-12:00 repeats every minute in that window (blank = always). Duration is seconds on screen, Repeat is minutes between repeats inside a window. Placeholders: #NumPlayers, #RestartIn(HH:MM), #RestartAt(HH:MM), and #Date #Time (the last two can't be combined with other text). Times are UTC. Applied live — no restart needed.
Click any tile to filter the players below.
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Bot, notifications, live embeds, chat relay & per-feature log feeds. The bot token is in .env; Discord.GuildId must be set. Written to config/config.json; restart to apply.